Despite each character having origins as a blank-slate player class, they’re all given just enough unique charm and personality in DNF Duel to feel like real, fleshed out heroes and villains. More out there designs like the tiny, evil puppeteer Enchantress or the Ghostblade with a glowing demon-arm and a Stand-style spirit companion just ooze cool to me. Characters that seem basic on paper, like the self-explanatory Grappler or the ninjutsu of Kunoichi, have an extra sprinkle of personality to their looks that make them so much more than just the cookie cutter stereotype their names imply. Even without any prior knowledge of the series, it’s hard not to fall in love with some of these character designs. DNF Duel shares the same 2.5D cel-shaded aesthetic that recent Arc System Works games have, so every character is rendered in a slick anime-adjacent art style that perfectly blurs the line between 2D and 3D.
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